First devlog
Hey, welcome at my first devlog of this project.
At the beginning, im not promising anything now. I'm making it for fun and to learn something new. Second, I apologize for any linguistic mistakes (i won't even explain why, just if you see any mistake know that i'm sorry and i'm not perfect)
Okay, formalities over. Time for devlog.
About 24 hours elapsed from creating project in Unity and as far for now there is:
- Simple camera script (of course it will be rewritten)
- Working Pumpjack (broken model is just an charm)
- Few other scripts that i'm proud of
- M1 Abrams model that doesn't look like it was made by indian guy for 3$ (it looks a little bit better but still im really proud of it)
Plans until pre-alpha release:
- Economy script
- simple user interface
- enemy with simple AI
- Maybe some sounds?
- Spawnpad for bought vehicles
As it comes about progress, considering my almost none knowledge about blender and unity i think it looks good. But in the nearest time, i don't know if i will be able to put in as much time as I've put in over the last 24 hours.
Okay, i'm going back to my basement.
Have a good day/evening/night
World War III: Black Gold Fan Remake
Remake of a game developed by TopWare interactive in the early 2000s
Status | Prototype |
Author | MLO0DY |
Genre | Strategy |
Tags | Real time strategy, War |
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